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Granblue fantasy english community
Granblue fantasy english community












granblue fantasy english community

KMR’s secret plan (from Back to the Future Part II) Now that we are working remotely, there are a lot more things that I end up checking on via Slack. When I was working from the office, I was able to cut things up into 15 to 30 minute pieces, and had my schedule filled up from morning until night. KMR: My schedule shifts a lot depending on the day, but every day, I check on various items for multiple titles. Granblue_en: Could you describe your typical work schedule? Do you tend to focus on a specific title each day, or do a little bit of everything? Has working remotely during the pandemic disrupted this schedule? I pick the timing of things like “let’s give multiple ten-part draws every day to all of the players”, but very often the ideas for other presents, like crystals and so on, come from the team. The director and the project manager decide things like the character release schedule. KMR: I do make the final call on many things, but there aren’t actually that many matters that are decided solely by my thoughts. What is something that players commonly think you’re in charge of that you actually have no involvement in? For example, how much control do you have over the timing of character releases? Granblue_en: Being the public face of so many Cygames titles means that people tend to think you make all the decisions. KMR and GBF creative director Tetsuya Fukuhara at Anime Expo 2019 As a separate example, when it comes to stat balance and such for a digital card game like Shadowverse, I do review the cards’ abilities, but for the other titles, I mainly leave things like character and enemy stats to those titles’ directors and the people in charge. I supervise the storylines in Princess Connect! Re: Dive and Shadowverse, but (GBF creative director Tetsuya) Fukuhara holds the reins for Granblue Fantasy’s story.

granblue fantasy english community

KMR: They do change, based on the title’s genre and game structure. Granblue_en: Do your responsibilities differ with each game (GBF, Princess Connect! Re: Dive, Shadowverse), or are they generally the same? It’s basically the same for Princess Connect! Re: Dive and Shadowverse. (GBF Fest does have another person who is in charge at the event itself, and a lot of things happen at their say) In addition, I have final say when it comes to approving anything before it goes live. I also decide the direction when it comes to promotions, Granblue Fantasy Fes, other events, and mixed media crossovers. A producer really has to deal with so many different things when it comes to making a game.įor example, in Granblue Fantasy, I make the final decision when it comes to the direction to go with game content updates. KMR: Simply put, the role of a producer is to make the big decisions when it comes to a game (both for the game itself and outside the game). Could you describe what your responsibilities include, and how they might differ from a director? Granblue_en: The role of producer can be vague to those who are not familiar with the game industry.

granblue fantasy english community

KMR ruling the chaos at Granblue Fantasy Fest But when there are things that the director is thinking about that need to be announced, such as information pertaining to game design and new functionality or content being implemented, for example, then the director may be the one to make the announcement. KMR: The method of determining who will make an announcement (the producer or the director) depends on the particular game title.įor Cygames titles, the producer tends to be the one who is the most outward facing, so naturally they are the one who usually acts as the dev team’s representative, and the one who usually makes the announcements. Granblue_en: Your most public duty as producer is to make statements on behalf of the game team – how do you define what statements the producer should make, and what statements the director should make? While there is some GBF content, it is more of a general interview covering all the titles he’s worked on. We had a chance to speak to the face of Granblue Fantasy, Yuito Kimura, about his role as a producer at Cygames.














Granblue fantasy english community